The latest indieVelo update V0.2.27 released December 11, 2023, brings Android access, the ability for organizers to see sign-ups, and more. AppleTV, iPad, and iOS versions coming soon!
The Android release of indieVelo has made another big step forward this week and is now available to members of the indieVelo Founders Club through the Google Play Store. Email help@indieVelo.com if you want an access code to download and use on your tablet or phone. In parallel, further testing and refining means it runs at a stable 20-30 fps on most mid-range devices from the last couple of years (and 50 fps on a top-range device) – all improvements that will automatically carry over to the upcoming Apple releases.
This week’s release (see below for full details) also adds many new features and improvements across all platforms.
It includes the much-requested ability for event organizers to see who has signed up for their events, significant enhancements in indieVelo’s ability to identify in real-time Performance Verification issues and remove riders from an event immediately before they get the chance to disrupt the outcome of a race, and numerous other small but critical quality-of-life changes to make indieVelo as smooth and easy as possible to use.
Note for Mac Bluetooth users: If you find that the Bluetooth icon on the pairing screen has turned red, please follow the instructions linked from https://wiki.indievelo.com/docs/apple-mac-ble-permissions/ to first completely remove, and then re-add, permission for indieVelo to use the Mac Bluetooth connection.
Do you want to steepen your indieVelo learning curve? Check out our How-to-Guides page for details!
If all has gone well, you shouldn’t have to do anything to get the new version, as indieVelo will self-update the next time you start it up. If you find any problems, however, instructions on how to manually update are on the website: https://wiki.indievelo.com/docs/updates
Please note that, depending on when you installed indieVelo, you may see a warning message recommending that you update the installer/launcher to the latest version. If you see this, download it again from https://indievelo.com/downloads, and the update will automatically apply. The entire process typically takes a minute or two, often much less.
The full patch notes are below!
“I want to thank you once more for your amazing suggestions for improvements and future features on indieVelo. Every thought and piece of feedback makes such a huge difference to the success and continual improvement of indieVelo – everything from the smallest bug, to the biggest idea is hugely appreciated. Thank you.“
indieVelo founder Dr. George Gilbert
Patch Notes – V0.2.27 – Key changes from the last version:
- Added integration of Google Play Store for Android release.
- Added the ability for event organizers to view names of people who have signed up to ride.
- Added the ability to double-click an event to see more information about it.
- Added ability to save & exit immediately from in-world options menu.
- Added lots more teams.
- Improved rubberbanding behavior in group events.
- Improved real-time Performance Verification of Sticky Watts / micro-bursting.
- Improved real-time Performance Verification of bot usage.
- Improved real-time Performance Verification of malfunctioning hardware.
- Improved real-time Performance Verification of excessive drop out rates.
- Improved logging of Performance Verification of energy depletion stats.
- Improved responsiveness of in-world menu bar/menu buttons.
- Improved late-join behavior to avoid joining a rider about to leave.
- Improved messaging when exiting the indieVelo application.
- Improved exit behavior on Android.
- Improved performance of Bluetooth pairing.
- Improved architecture of Bluetooth code.
- Improved architecture of Performance Verification logging/auditing.
- Improved multi-threading architecture.
- Improved logging to more easily diagnose issues when connecting to the server.
- Improved build size.
- Improved automated build pipelines.
- Fixed bug with FTMS trainers on Android.
- Fixed bug with Wahoo trainer resistance.
- Fixed a bug showing a result at the end of a group workout.
- Fixed a bug with the nearest rider list when another rider logs off.
- Fixed a bug with leaderboards when doing two activities starting in the same minute.
- Fixed bug with camera position on hills in 3rd person mode.
- Fixed a bug with a misleading log text.
Semi-retired after more than 20 years as the owner and director of a private Orthopedic Physical Therapy practice, Chris now enjoys the freedom to dedicate himself to his passions—virtual cycling and writing.
Driven to give back to the sport that has enriched his life with countless experiences and relationships, he founded a non-profit organization, TheDIRTDadFund. In the summer of 2022, he rode 3,900 miles from San Francisco to his “Gain Cave” on Long Island, New York, raising support for his charity.
His passion for cycling shines through in his writing, which has been featured in prominent publications like Cycling Weekly, Cycling News, road.cc, Zwift Insider, Endurance.biz, and Bicycling. In 2024, he was on-site in Abu Dhabi, covering the first live, in-person UCI Cycling Esports World Championship.
His contributions to cycling esports have not gone unnoticed, with his work cited in multiple research papers exploring this evolving discipline. He sits alongside esteemed esports scientists as a member of the Virtual Sports Research Network and contributes to groundbreaking research exploring the new frontier of virtual physical sport. Chris co-hosts The Virtual Velo Podcast, too.
