A comprehensive guide providing step-by-step instructions enables all users on the virtual cycling platform indieVelo, to create, organize, promote, and broadcast/stream their own races and group rides.
One of the advantages of building a virtual cycling platform from the ground up is the opportunity to install features that the community considers valuable to enhancing the experience. While the virtual cycling platform indieVelo isn’t only for racers, many of its building blocks have cycling esports racing in mind.
That’s where the cutting-edge innovation happens. With those elements firmly in place, the other community-driven quality-of-life upgrades fall in line. The ability for every individual user to create, organize, and promote events—races or group rides—on indieVelo is on the list of forward-thinking features.
Step One: Login
Step Two: The Hub>Options>Organize Events
Step Three: Event Organization>Add New
Step Four: Add New Event Screen>Event Set Up
- Event Name
- Date
- Description
4. Race Type or Format
- Scratch Race
- Points Race
- Elimination Race
- Time Trial
- Team Scratch
- Team Points
- Group Ride
5. Field Size
Find a complete list of indieVelo Route Descriptions here.
6. Route
- Total distance, elevation gain, and approximate time to complete
- Map
7. Laps
- Map and distance, elevation, and time data updates
8. Wind
- None
- Light
- Medium
- Strong
9. Weather
- Mixed
- Snow
- Rain
- Clear
Also Read: How-to-Guide—Braking, Cornering, Wind, and Weather in indieVelo
10. Lighting
- Day/Night Cycle
- Always Day
- Always Night
- Human Riders Only: Bots will not join the event and may not meet field size
- Single Pen: All riders start in the same pen with no matchmaking
- Lapped Rider Drafting: Allows drafting between riders on different laps
- Female Riders Only: Pen is open only to riders with female profile setting
- Unranked Event: No ranking points awarded at the end of the event, but Does affect rating for matchmaking purposes
- Full Trainer Feel: Everyone in the event feels full slope, braking, and wind resistance
indieVelo’s V0.2.9 game update added more upgrades to improve the credibility of event results by empowering organizers to create a standard for who enters their events. The additional features include:
17. Require Smart Trainer: Event limited to only racers who pair a smart trainer
18. Require HRM: A heart rate monitor must be paired
19. Require Cadence: A cadence sensor must be paired
20. Require Racing License: For elite and top tier racing riders must have a racing license configured in their profile
Step Five: Schedule Event>Event Scheduled Successfully
Step Six: Event Organization
- Add Another New Event
- Check & Edit
- Broadcast Stream
- Review Completed
Step Seven: The Hub>Race>More
Note that races are highlighted in different colours according to their type:
- Green. Default repeating roster event.
- Bronze. Custom event created by another user.
- Silver. Custom event created by you.
- Gold. Custom event that is part of a community challenge.
Step Eight: Event Details>Let's Race
Step Nine: Pedal Hard!
Good luck! If you want to see how my initial indieVelo race experience played out, read “Lessons Learned From My First Three Races“
Semi-retired after more than 20 years as the owner and director of a private Orthopedic Physical Therapy practice, Chris now enjoys the freedom to dedicate himself to his passions—virtual cycling and writing.
Driven to give back to the sport that has enriched his life with countless experiences and relationships, he founded a non-profit organization, TheDIRTDadFund. In the summer of 2022, he rode 3,900 miles from San Francisco to his “Gain Cave” on Long Island, New York, raising support for his charity.
His passion for cycling shines through in his writing, which has been featured in prominent publications like Cycling Weekly, Cycling News, road.cc, Zwift Insider, Endurance.biz, and Bicycling. In 2024, he was on-site in Abu Dhabi, covering the first live, in-person UCI Cycling Esports World Championship.
His contributions to cycling esports have not gone unnoticed, with his work cited in multiple research papers exploring this evolving discipline. He sits alongside esteemed esports scientists as a member of the Virtual Sports Research Network and contributes to groundbreaking research exploring the new frontier of virtual physical sport. Chris co-hosts The Virtual Velo Podcast, too.
