The latest indieVelo update V0.2.5 released July 10, 2023, brings the excitement and comradery of Team Points Racing to the platform.
Racing with others, not just against others, is the secret sauce of online sport. It inspires us to perform at our best and helps push us to ever more extraordinary achievements. It’s why the indieVelo community has prioritized the creation of teams and why the platform’s founders are delighted that this week’s release (see below for full details) includes an exciting new way of competing online: Team Points Races.
Team Points Races are just like regular points races, but the points awarded at each sprint location contribute to your team’s total. With live on-screen updates, you’ll always know exactly what you’re racing for, and every point won in every location makes a real and visible difference to your team. With you and your teammates’ success at stake, you’ll never push yourself harder!
Get started immediately, either by creating your own team (full details are here: https://wiki.indievelo.com/docs/organise-your-own-team/) or if you want to try it out, hop into one of the many regular scheduled team races, and indieVelo will automatically allocate you to a temporary team for the event.
If all has gone well, then you shouldn’t have to do anything to get the new version, as indieVelo will just self-update the next time you start it up.
If you find any problems however, instructions on how to manually update are on the website:
https://wiki.indievelo.com/docs/updates
The full patch notes are below!
“As ever, this and all the other additions and improvements in this release have come from your suggestions – you are all amazing. With 100% of indieVelo’s roadmap decided by the community, please keep your ideas coming for what you would like to see and how you would like indieVelo to continue growing and developing. Many thanks again for your continued support!“
indieVelo founder Dr. George Gilbert
Meet Your indieVelo Teams!
| Aero Anacondas | Breakaway Bison |
| Chainring Cougars | Drafting Dolphins |
| Echelon Eagles | Flamme Falcons |
| GC Gorillas | HC Hares |
| Indie Iguanas | Jumping Jaguars |
| KOM Kangaroos | Leadout Lions |
| Motorpaced Mongooses | Neutral Nightingales |
| Overtaking Otters | Puncheur Pantheurs |
| QOM Quokkas | Rouleur Raccoons |
| Shifting Sharks | Turbo Tigers |
| Urban Urchins | Velo Vipers |
| Watt Wolves | Xplosive Xeruses |
| Yellow Yaks | Zooming Zebras |
Patch Notes – V0.2.5 – Key changes from last version
Added Team Points races.
Added rider start list to event broadcast stream.
Added indicator of rider position in group rides.
Added ability to select junction direction with Tacx Neo Bike buttons.
Improved custom event creation UI to grey-out invalid configuration options.
Improved fastest speed statistic to exclude speeds set with rubberbanding.
Improved client resilience to trainers sending invalid data.
Improved server resilience to clients sending invalid data.
Improved support for Stages powermeters.
Improved various UI alignments.
Improved logging of network dropouts.
Fixed bug with broadcast mode that could cause indieVelo to briefly pause.
Fixed bug with race ratings if a riders first event is an unranked event.
Fixed bug with points race results if a rider quits before the finish.
Fixed bug with rubberbanding in group rides still applying after finishing.
Fixed bug with FIT file lap markers sometimes being added multiple times.
Semi-retired after more than 20 years as the owner and director of a private Orthopedic Physical Therapy practice, Chris now enjoys the freedom to dedicate himself to his passions—virtual cycling and writing.
Driven to give back to the sport that has enriched his life with countless experiences and relationships, he founded a non-profit organization, TheDIRTDadFund. In the summer of 2022, he rode 3,900 miles from San Francisco to his “Gain Cave” on Long Island, New York, raising support for his charity.
His passion for cycling shines through in his writing, which has been featured in prominent publications like Cycling Weekly, Cycling News, road.cc, Zwift Insider, Endurance.biz, and Bicycling. In 2024, he was on-site in Abu Dhabi, covering the first live, in-person UCI Cycling Esports World Championship.
His contributions to cycling esports have not gone unnoticed, with his work cited in multiple research papers exploring this evolving discipline. He sits alongside esteemed esports scientists as a member of the Virtual Sports Research Network and contributes to groundbreaking research exploring the new frontier of virtual physical sport. Chris co-hosts The Virtual Velo Podcast, too.
