The latest indieVelo update, v0.3.15, released October 15th, 2024, adds key infrastructure enhancements for smooth scaling in the future.
As indieVelo continues to grow rapidly (we’re now at well over 35,000 riders), it is essential to take a step back and ensure that everything is running smoothly. Even more important is to consider whether it will continue to run smoothly in the future and make any changes needed early to ensure continued success. Ultimately, it’s far easier, quicker, and less disruptive to fix potential issues before they happen than after.
Here’s how to get indieVelo on your AppleTV!
1) Anyone with access to indieVelo on iOS (iPhone/iPad) should now automatically be able to access the AppleTV version too. Simply download TestFlight from the AppStore on your AppleTV, and indieVelo should be there waiting for you to run.
2) Anyone who is a member of the indieVelo Founders Club but doesn’t have access to the Apple versions of indieVelo can email: help@indievelo.com with the email address they use in the AppStore and will receive instructions.
3) Anyone not yet an indieVelo Founders Club member should click here to join, then email me as above.
As such, most of this release deliberately tries not to add any new features right now but just make sure that everything is set up so that they can continue to be added efficiently in the weeks, months, and years ahead.
That said, there are also a number of key improvements and fixes, most notably continuing to tweak the UI based on your feedback and extending Performance Verification even further to maintain the credibility of ranked racing.
Note for Mac Bluetooth users: If you find that the Bluetooth icon on the pairing screen has turned red, please follow the instructions linked from
https://wiki.indievelo.com/docs/apple-mac-ble-permissions/
to first completely remove, and then re-add, permission for indieVelo to use the Mac Bluetooth connection.
Do you want to steepen your indieVelo learning curve? Check out our How-to-Guides page for details!
If all has gone well, then you shouldn’t have to do anything to get the new version, as indieVelo will just self-update the next time you start it up. If you find any problems however, instructions on how to manually update are on the website: https://wiki.indievelo.com/docs/updates
The full patch notes are below!
“Thank you all again for your support and encouragement. Every comment or suggestion is incredibly helpful and makes a real difference to the continued improvement of indieVelo each and every week.”
George Gilbert
Patch Notes – v0.3.15 – Key changes from the last version:
- Added further Performance Verification checks.
- Added lots more custom team kits, event banners and event jerseys.
- Improved Performance Verification
- Improved UI to allow double-clicking of list items in the main menu.
- Improved UI in event pens to show player being watched.
- Improved FIT file creation infrastructure.
- Improved event management infrastructure.
- Improved error handling infrastructure.
- Improved networking infrastructure.
- Improved logging infrastructure.
- Improved pairing infrastructure.
- Improved menu infrastructure.
- Improved API infrastructure.
- Improved UI infrastructure.
- Fixed bug with events held on routes without any junctions.
Semi-retired after more than 20 years as the owner and director of a private Orthopedic Physical Therapy practice, Chris now enjoys the freedom to dedicate himself to his passions—virtual cycling and writing.
Driven to give back to the sport that has enriched his life with countless experiences and relationships, he founded a non-profit organization, TheDIRTDadFund. In the summer of 2022, he rode 3,900 miles from San Francisco to his “Gain Cave” on Long Island, New York, raising support for his charity.
His passion for cycling shines through in his writing, which has been featured in prominent publications like Cycling Weekly, Cycling News, road.cc, Zwift Insider, Endurance.biz, and Bicycling. In 2024, he was on-site in Abu Dhabi, covering the first live, in-person UCI Cycling Esports World Championship.
His contributions to cycling esports have not gone unnoticed, with his work cited in multiple research papers exploring this evolving discipline. He sits alongside esteemed esports scientists as a member of the Virtual Sports Research Network and contributes to groundbreaking research exploring the new frontier of virtual physical sport. Chris co-hosts The Virtual Velo Podcast, too.
