The latest indieVelo update, V0.2.54, released on June 17, supports AI-generated workouts from Humango, improved game physics, and enhanced TTT AI.
indieVelo focuses on what it is good at—developing the next generation of technology for online cycling to provide fair, credible, and tactically interesting racing. For everything else, indieVelo has deliberately partnered with third parties who have the specialist knowledge needed to deliver high-quality features in each of their domains.
Working with experts from companies such as Strava, TrainingPeaks, and intervals.icu has allowed athletes to get the best from what they offer and integrate it with what indieVelo offers. This week’s release (see below for full details) further extends that spirit of open collaboration and partnership to add the option for riders to use AI-generated workouts from Humango.
Simply sign up on their website (https://humango.ai/) and then use the “Connected Accounts” option from the “Profile” tab in indieVelo to link the accounts. Thereafter, your scheduled workouts for each day will automatically appear in the “Train” tab, and completed workouts will sync back to Humango without you needing to do anything else.
Here’s how to get indieVelo on your AppleTV!
1) Anyone with access to indieVelo on iOS (iPhone/iPad) should now automatically be able to access the AppleTV version too. Simply download TestFlight from the AppStore on your AppleTV, and indieVelo should be there waiting for you to run.
2) Anyone who is a member of the indieVelo Founders Club but doesn’t have access to the Apple versions of indieVelo can email: help@indievelo.com with the email address they use in the AppStore and will receive instructions.
3) Anyone not yet an indieVelo Founders Club member should click here to join, then email me as above.
As always, there’s also a wide range of other additions, improvements and fixes. These continue to provide a better experience for event organisers, more fluid positioning when riding, support for further languages, and a smoother UI experience.
Please note, however, that with the network infrastructure changes, if you use a firewall or anti-virus scanner on your computer, you may need to add indieVelo as a permitted application and/or enable access to UDP Port 7777 and TCP Port 7777.
Note for Mac Bluetooth users: If you find that the Bluetooth icon on the pairing screen has turned red, please follow the instructions linked from https://wiki.indievelo.com/docs/apple-mac-ble-permissions/ to first completely remove, and then re-add, permission for indieVelo to use the Mac Bluetooth connection.
Do you want to steepen your indieVelo learning curve? Check out our How-to-Guides page for details!
If all has gone well, you shouldn’t have to do anything to get the new version, as indieVelo will self-update the next time you start it up. If you find any problems, however, instructions on how to manually update are on the website: https://wiki.indievelo.com/docs/updates
Please note that, depending on when you installed indieVelo, you may see a warning message recommending that you update the installer/launcher to the latest version. If you see this, download it again from https://indievelo.com/downloads, and the update will automatically apply. The entire process typically takes a minute or two, often much less.
The full patch notes are below!
“Thank you all again for your continued support and suggestions for further features. Please do keep them coming as only by collaborating can we keep transforming cycling together.”
George Gilbert
Patch Notes – V0.2.54 – Key changes from the last version:
- Connectivity with Humango was added for daily workout synchronization.
- Added connectivity with Humango for FIT file upload of activities.
- Added eventKey to CSV of event results sent to organisers.
- Added infrastructure to support event series better.
- Added translation for Serbian.
- Added lots more teams & custom event brandings.
- Improved collision physics.
- Improved Team Time Trial paceline AI.
- Improved modeling of CP for a rider’s first few rides.
- Improved flagging of download file sizes on mobile.
- Improved sensitivity of HRM dropout detection to avoid false positives.
- Improved follow/team menus to remember the last searched name.
- Improved graphics settings menu so as not to blur background for easier testing.
- Improved support for Chinese font glyphs.
- Fixed bug with synchronized workouts sometimes appearing twice.
- Fixed bug with BLE device disconnecting while sending data.
- Fixed bug with signed distance data on UI.
- Fixed bug with sprint animation for new riders.
- Fixed bug with events with no groups.
- Fixed bug with some settings not saving when force closing on mobile.
Semi-retired after more than 20 years as the owner and director of a private Orthopedic Physical Therapy practice, Chris now enjoys the freedom to dedicate himself to his passions—virtual cycling and writing.
Driven to give back to the sport that has enriched his life with countless experiences and relationships, he founded a non-profit organization, TheDIRTDadFund. In the summer of 2022, he rode 3,900 miles from San Francisco to his “Gain Cave” on Long Island, New York, raising support for his charity.
His passion for cycling shines through in his writing, which has been featured in prominent publications like Cycling Weekly, Cycling News, road.cc, Zwift Insider, Endurance.biz, and Bicycling. In 2024, he was on-site in Abu Dhabi, covering the first live, in-person UCI Cycling Esports World Championship.
His contributions to cycling esports have not gone unnoticed, with his work cited in multiple research papers exploring this evolving discipline. He sits alongside esteemed esports scientists as a member of the Virtual Sports Research Network and contributes to groundbreaking research exploring the new frontier of virtual physical sport. Chris co-hosts The Virtual Velo Podcast, too.
