How-to-Guide—KickR Bike Button Mapping on indieVelo

This is a How-to-Guide explaining the KickR Bike Button Mapping feature unique to the virtual cycling platform indieVelo.

According to Beta-tester Jon Wakefield, indieVelo is currently the platform utilizing the Kickr Bike buttons in the most advanced way.

One of indieVelo’s standout features is its exclusive capability to enable users to utilize the brake levers, with their avatars responding in real-time within the game. This unique functionality is yet another user-experience enhancement that truly sets indieVelo apart.

Following user requests and feedback, indieVelo’s developer, Dr. George Gilbert, has recently introduced some additional controls, explicitly utilizing the Kickr Bike buttons.

Also worth noting is that from the original user request, this was mapped and implemented into the game within one week! Amazing!

indievelo Kickr Bike button mapping left

The Current KickR Bike Button Mapping Scheme on indieVelo

LF: Tactical positioning: move left / At a junction: turn left

RF: Tactical positioning: move right / At a junction: turn right

LB: Brake: This will “feather” the brakes  

RB: Brake: This is ‘full’ braking—it functions like the (S)top keyboard shortcut 

RPRotate camera view—cycles through all of the camera views 

RMU-turn (when held down in free ride)* / Glance back for 3 secs (when in events)

*Note: 
The “RM” U-turn functionality needs refinement because a bug prevents it from working correctly.

 


LTB/LTF appear to be tied to the gradient/lock mode, and there is no current way to override that to assign custom functions to these buttons. We will update update you when we can.

Special thanks to Beta-testers Jamie Bishop for proposing the feature idea and Jon Wakefield for sharing. 👍

indieVelo Keyboard Shortcuts
Click the image for more helpful indieVelo tips!

Check out the complete library of indieVelo—How-to-Guides here!

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Jon Wakefield
Jon Wakefield
1 year ago

Thanks for the article on this Chris. I hope it helps others enjoy the functionality of the Kickr Bike while using indieVelo.

Finally, I have to give a special mention to Jamie Bishop who originally suggested some of the latest button mapping, and also was very involved in the ongoing testing while this was implemented. Cheers Jamie 👍🏼

Jamie Bishop
1 year ago

I have to say as an original Zwift Beta user and being on the platform for 9+ years with very little community requests ever being implemented, having now joined IndieVelo and getting my club and kit in game with an hour and then 2 game suggestions implemented within week it truly is amazing. Keep up the good work iV!

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